
Pixel Pickups, Buffs & UI FX – 17 Animated Effects
A downloadable asset pack

17 effects, 22 animations and 246 frames for the rewards and signals that make a game feel good to play.
Bright, readable colours (gold, ruby, mana blue, heal red, XP green) with a dark rim on every ramp, so pickups and status icons read on dark and light backgrounds.
WHAT'S INSIDE
- Coin: spinning loop and a collect pop
- Gem: a floating faceted ruby with a sweeping glint, and a collect burst
- Item pickup: ground ring, column of light and sparkles for any item
- Chest open: rays of light and coins popping out (place it on your chest sprite)
- XP absorb: orbs burst from an enemy and home in on the player
- HP restore: hearts and sparkles rising over a red ring
- Mana restore: blue orbs spiralling up
- Level up: a golden pillar, climbing chevrons and a crown of stars
- Buff auras: attack up, defence up and speed up (loops)
- Status effects: poisoned, burning, frozen, stunned, asleep (loops)
- Checkpoint: activation flare, then an idle loop
- Waypoint marker: a bouncing red arrow over a pulsing ring
- Sparkle: a twinkle overlay for shiny items

READY TO USE
- Every frame as a transparent PNG
- Horizontal strip per animation at 1x and 4x, named _strip<N> for one-drag GameMaker import
- One packed atlas with Aseprite-style JSON (frame rectangles, durations, tags, pivots)
- animations.json with frame size, frame count, fps, loop flag and anchor for every animation
- GIF and APNG previews, contact sheet, and viewer.html to play any animation in your browser
TECHNICAL
- PNG RGBA, alpha only 0 or 255: no blur, no antialiasing
- Frames 16×16 to 64×48 and 48×68 px, 8 to 16 frames, 8 to 14 fps
- 13 seamless loops and 9 one-shots
- Anchor point for every animation (feet, item base or the spot above a head)
HOW TO USE Import with nearest/point filtering, mipmaps off, no compression, and scale by whole numbers. Import notes for Godot 4, Unity and GameMaker are included. The Godot 4 steps were tested with Godot 4.3. For Unity and GameMaker the files were checked against each engine's import rules (strips named _strip<N> split automatically in GameMaker; strips slice cleanly with Unity's Grid By Cell Size); the Unity and GameMaker editors themselves were not run.
LICENSE Use in personal and commercial projects, modify freely. Do not resell or redistribute the files.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $3.59 USD. You will get access to the following files:



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